FANDOM


this is crap

  1. include "quake_3_engine.h"
  2. include "cod_4.h"

// #include "dedicated_server.h"

  1. include "infinite_greed.h"
  2. include "DLC.h" // NOTE: Requires infinite_greed.h

const char *error_msg_402 = "This game is not balanced for %s.";

int main() {

   LoadCOD4();
   ShowKillCam(ALWAYS);
   Disable(lean);
   Disable(modding);
   Disable(console);
   Disable(screenshots);
   ...

   if(XBOX)
   {
       RunFineGame();
       return 0;
   }
   else
   {
       Sleep(10);
       Enable(lags);
       Enable(even_more_lags);
       Enable(random_freezes);
       Enable(random_crashes);
       Sleep(10);
       Load(steam);
       Sleep(10);

       // ShowCOD4Intro();
       // ShowCOD4Menu();
       ShowCOD6Intro();
       Sleep(10);
       ShowCOD6Menu();
       RandomFreeze();
       Sleep(10);
       ...

       if(gameType == "Multiplayer")
       {
           Load_IW_NET();

           Open_UDP_Ports(LOTS);
           Spread(worms);
           Spread(trojans);

           SeekHost(bad_one);
           Sleep(100);
           if(not_found)
           {
               /* Fire up our error handling routine. */
               printf(error_msg_402, "good hosts");
               if(!Freeze())
                   Crash();
           }

           UnbalanceLobby();
           Sleep(10);
           SelectSomeRandomMap(always_the_same);

           int success_rate = 10%;
           StartGame(success_rate);
          
           while(!crashed)
           {
               Lag(always);
               if(fast_internet)
               {
                   LagEvenMore();
               }

               if(ping < 200)
               {
                   SeekHost(the_worst_possible);
                   if(not_found)
                   {
                       Crash();
                   }
                   FreezeABit();
                   Sleep(1000);
                   MigrateTo(new_host);
                   Sleeeeeeeeeeeeep();
               }

               ProduceLotsOfTraffic();

               if(cheater_detected)
               {
                   DoSomething(nothing);
               }
           }

           if(still_running)
           {
               printf("THANK YOU FOR PLAYING THE GAME OF THE YEAR!");
               Generate(some_weird_dx_error);
               
           }
       }
   }

   return -1;

}

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